This book provides the reader with a comprehensive overview of the new open source programming language Go (in its first stable and maintained release Go 1) from Google. The language is devised with Java / C#-like syntax so as to feel familiar to the bulk of programmers today, but Go code is much cleaner and simpler to read, thus increasing the productivity of developers. You will see how Go: simplifies programming with slices, maps, structs and interfaces incorporates functional programming makes error-handling easy and secure simplifies concurrent and parallel programming with goroutines and channels And you will learn how to: make use of Go’s excellent standard library program Go the idiomatic way using patterns and best practices in over 225 working examples and 135 exercises This book focuses on the aspects that the reader needs to take part in the coming software revolution using Go.
Полный вводный курс по языку Objective-C для разработки приложений на Mac OS X и iPhone. Objective-C стал стандартным языком программирования для разработки приложений на платформах Mac OS X и iPhone. Этот мощный и вместе с тем простой язык объектно-ориентированного программирования, базирующийся на языке С, широко распространен не только в OS X, но и во многих операционных системах, поддерживающих компилятор gcc, в том числе Linux, Unix и Windows.
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.
With its support for dynamic programming, C# 5.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4.5, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, Metro and rich Internet applications using C# 5.0 with .NET's database capabilities, UI framework (WPF), extensive communication services (WCF), and more.
C++ Concurrency in Action is a reference and guide to the new C++ 11 Standard for experienced C++ programmers as well as those who have never written multithreaded code. This book will show you how to write robust multithreaded applications in C++ while avoiding many common pitfalls.
In Starting Out with C++: From Control Structures through Objects, 6/e Gaddis covers control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. Introduction to Computers and Programming; Introduction to C++; Expressions and Interactivity; Making Decisions; Looping; Functions; Arrays; Searching and Sorting Arrays; Pointers; Characters, Strings, and the string Class; Structured Data; Advanced File Operations; Introduction to Classes; More About Classes; Inheritance, Polymorphism, and Virtual Functions; Exceptions, Templates, and the Standard Template Library (STL); Linked Lists; Stacks and Queues; Recursion; Binary Trees. For all readers interested in C++ programming.
Develop mobile enterprise applications in a language you already know! With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development--no new languages needed!
Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.
Отличная книга с подробным описанием С++ и программирования для Windows в среде Visual C++ версии 2010г (создания приложений для Windows и графических интерфейсов). Рассматривается разработка программ с Win API, с библиотекой MFC и в среде Windows Forms. Рассмотрены как классический С++, так и С++/CLI (Майкрософтовские расширения С++). Есть главка по программированию для нескольких ядер. Огромное количество примеров, в архиве исходный код всех программ из книги.
Silverlight 5 is the latest iteration of Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, it rides atop the .NET Framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in many important respects, including support for H.264 video, major improvements to the graphics engine (including true 3D rendering), and much richer data-binding options for interfacing with other applications.