This book is a must have. It uses the dragon book (Compilers: principles, techniques and tools by Aho et.al) as a model but goes a great deal further in its use of examples when explaining the theory. Whenever I had a little trouble understanding the dragon book or wished that more examples were used I turned to Holub's book. The book is extremely well organized. If you want the theory its all there and if you want to just look at code its all there too: thousands of lines of it! After explaining everything you actually get to see how lex and yacc are built (from the ground up) and finally a C compiler.
T.J. MacGinley, T.C. Ang, Butterworth-Heinemann, 1992
The limit state code BS 5950 regulates the structural use of steelwork in building in both simple and continuous construction. This book describes the design theory and code requirements for common structural connections, elements and building frames through a structural learning course. Realistic examples of practical applications are used through…
The Art of Unit Testing guides the reader on the journey from beginner to master in the subtle art of unit testing. Based on expert author Roy Osherove's real-world development experiences, this book shows developers how to make sure the code that they write actually works as expected, and how to make these verifications as automated as possible. N…
Get ready for model-driven application development with SQL Server Modeling! This book covers Microsoft’s SQL Server Modeling (formerly known under the code name “Oslo”) in detail and contains the information you need to be successful with designing and implementing workflow modeling. Beginning SQL Server Modeling will help you gain a comprehensiv…
Game theory is a key element in most decision making processes involving two or more people or organizations. This book explains how game theory can predict the outcome of complex decision making processes, and how it can help to improve negotiation and decision-making skills. It is grounded in well-established theory, yet the wide-ranging internat…
Christi Friesen, Don't Eat Any Bugs Productions, 2005
Dragons is a step by step project book explaining the process of creating dragons from polymer clay. This book will charm you with humorous dialog, creative suggestions, interesting asides, lavish pictures, and even several dragon "personality profiles". This is more than just a project book, it's fun!…